DMG
The top-level dmg key contains set of options instructing electron-builder on how it should build DMG.
DMG License¶
To add license to DMG, create file license_LANG_CODE.txt
in the build resources. Multiple license files in different languages are supported — use lang postfix (e.g. _de
, _ru
)). For example, create files license_de.txt
and license_en.txt
in the build resources.
If OS language is german, license_de.txt
will be displayed. See map of language code to name.
You can also change the default button labels of the DMG by passing a json file named licenseButtons_LANG_CODE.json
. The german file would be named: licenseButtons_de.json
.
The contain file should have the following format:
{
"lang": "English",
"agree": "Agree",
"disagree": "Disagree",
"print": "Print",
"save": "Save",
"description": "Here is my own description"
}
Configuration¶
Electron-Builder / app-builder-lib / DmgOptions
Extends¶
Properties¶
artifactName?¶
readonly
optional
artifactName:null
|string
The artifact file name template.
Inherited from¶
TargetSpecificOptions
.artifactName
background?¶
optional
background:null
|string
The path to background image (default: build/background.tiff
or build/background.png
if exists). The resolution of this file determines the resolution of the installer window.
If background is not specified, use window.size
. Default locations expected background size to be 540x380.
See¶
DMG with Retina background support.
backgroundColor?¶
optional
backgroundColor:null
|string
The background color (accepts css colors). Defaults to #ffffff
(white) if no background image.
contents?¶
optional
contents:DmgContent
[]
The content — to customize icon locations. The x and y coordinates refer to the position of the center of the icon (at 1x scale), and do not take the label into account.
format?¶
optional
format:"UDRW"
|"UDRO"
|"UDCO"
|"UDZO"
|"UDBZ"
|"ULFO"
The disk image format. ULFO
(lzfse-compressed image (OS X 10.11+ only)).
Default¶
UDZO
icon?¶
optional
icon:null
|string
The path to DMG icon (volume icon), which will be shown when mounted, relative to the build resources or to the project directory.
Defaults to the application icon (build/icon.icns
).
iconSize?¶
readonly
optional
iconSize:null
|number
The size of all the icons inside the DMG.
Default¶
80
iconTextSize?¶
readonly
optional
iconTextSize:null
|number
The size of all the icon texts inside the DMG.
Default¶
12
internetEnabled?¶
readonly
optional
internetEnabled:boolean
Whether to create internet-enabled disk image (when it is downloaded using a browser it will automatically decompress the image, put the application on the desktop, unmount and remove the disk image file).
Default¶
false
publish?¶
optional
publish:Publish
Inherited from¶
sign?¶
readonly
optional
sign:boolean
Whether to sign the DMG or not. Signing is not required and will lead to unwanted errors in combination with notarization requirements.
Default¶
false
title?¶
readonly
optional
title:null
|string
The title of the produced DMG, which will be shown when mounted (volume name).
Macro ${productName}
, ${version}
and ${name}
are supported.
Default¶
${productName} ${version}
window?¶
optional
window:DmgWindow
The DMG window position and size. With y co-ordinates running from bottom to top.
The Finder makes sure that the window will be on the user’s display, so if you want your window at the top left of the display you could use "x": 0, "y": 100000
as the x, y co-ordinates.
It is not to be possible to position the window relative to the top left or relative to the center of the user’s screen.